Before the end of the evening I managed to finish The House of Night from the Pathfinder adventure module The Midnight Mirror. It’s a module designed for a party of four 4th level PCs. The Heart of the Mirror controls this shadow prison plane and it’s up to the PCs to destroy the Heart and escape the prison. They encounter various shadow denizens while exploring and also meet people from the Material plane who’ve been imprisoned in the House of Night.
Download the 23×39 inch 150 dpi map in jpeg format here.
This is a 19×15 inch, 150 dpi battle map for the Chandlery from the Pathfinder adventure module, The Midnight Mirror. Like always I use an x-acto knife to cut the individual rooms out and then tape them on the table as the players explore. It builds suspense when they don’t know what is ahead of them.
The Chandlery begins with a modest, packed shop on the main level which leads into an unkempt, makeshift bedroom. The bedroom contains a trap door leading to the basement where the players will discover exactly where the missing towns people have been going and who is responsible for the disappearances.
Download the full 19×15 inch 150 dpi battle map here
For the Pathfinder adventure module, The Midnight Mirror, I created a 3 level, 29×22 inch battle map for the players to explore Boroi Manor. I began the adventure without a map, only drawing out the rooms on the whiteboard and unfortunately this caused them to not have much interest in their surroundings. Note that this map is missing the top level of the manor, the baby’s nursery, because I was too lazy to do a spiral stair case.
Download the full 29×22 inch 150dpi jpeg here.
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The first portion of Rise of the Runelords, Burnt Offering, finished off with the players at level 4 but The Skinsaw Murders recommends the players be at or near level 5. This means I need some in-between content for a party of level 4 players. I hadn’t planned for this, thinking I could jump straight into The Skinsaw Murders. The general consensus on the Paizo forums is that the players should be level 5 when starting the Skinsaw Murders because the big boss battle is pretty tough. I decided to run a short level 4 module, The Midnight Mirror, to get the players up to speed.
The midnight mirror is a module set in shadow-haunted Nidal, where the denizens of the Plane of Shadow mingle with the common man. People are disappearing and a plague is infesting the village and it’s up to the adventurers to discover the cause of the disappearances and stop the plague.
I won’t have maps for the candle shop nor the lord’s manor in time for tonight’s play session, due to the switch being very last minute, but I suspect I could possibly have the dark realm manor mapped & ready to go. My players really like having the maps so unfortunately they’ll be a little disappointed tonight when they learn I don’t have any prepared. That’s ok, because a lot of the session will be spent wrapping up Burnt Offerings, selling all the sweet loot from Thistletop, and chatting future strategy now that the adventure is post-mortem.
For those curious the module is pretty short, doling out just enough experience to get the players at or near level 5. It’s also the only official pathfinder module available specifically for players at level 4. The sorcerer and her diplomacy will be useful, magic weapons are a boon, and the disease that’s spreading is pretty nasty. The town’s local religious people worship Zon-Kuthon, the diety of envy, pain, darkness and loss, and introduces some interesting story line developments based around their worship It should be a short, fun module that gives a good rising action, climax, and resolution in only a few play sessions.